2012年5月29日星期二

exp3 draft

original image

                                                  image capture of the terrain




2012年5月6日星期日

36 textures

sorry i just found out that i forgot to upload the textures. these are the 36 textures from light to dark made before 9 pm. they were used in the models.




This image proves it was last modified on 06/05/2012 15:38. 

The file

game level:
http://www.gamefront.com/files/21661455/arch+1101+yixun+wu.zip

final monuments:

http://sketchup.google.com/3dwarehouse/details?mid=dc0f846d8978a87b4e9619694ceadee3

http://sketchup.google.com/3dwarehouse/details?mid=271016f9844b955f4e9619694ceadee3

5 real time images

The two monuments are both sitting on a cliff of the isolated island.

 Natural and artificial lighting hit on the surface of the monument showing the light and dark textures.

 This monument consists of 3 horizontal slabs and 2 ramps.
 A narrow road connects the 2 monuments, leads people through the landform and vegetation.

The vegetation and the monument itself both cast shadows on the surface of the structure.

draft model of chosen monuments














Electroliquid Aggregation


(horizontal stratification+ symmetrical)
The horizontal stratification made on the symmetrical structure provides extra depth without destroying the balance of the system.


(refuge+vertical stratification)
A refuge is no longer a safe home when it is vertically stratified.


(prospect+secretive)
A building's prospect originates from the its secretive foundation.


2012年5月5日星期六

12 axonometrics

symmetrical

horizontal stratification
vertical stratification
refuge


prospect
secretive